Dépendances (dans l'archive) :
homer.bmp
#include <sdl/sdl.h> #pragma comment(lib,"sdl.lib") #pragma comment(lib,"sdlmain.lib") SDL_Surface* Charger(const char* fic) { SDL_Surface* res = SDL_LoadBMP(fic); if (res==NULL) { printf("Erreur chargement %s\n",fic); exit(-1); } return res; } int KeyHit() { SDL_Event e; if (SDL_PollEvent(&e)) if (e.type == SDL_KEYDOWN) return 1; return 0; } int main(int argc,char** argv) { SDL_Surface* homer,*screen; SDL_Init(SDL_INIT_VIDEO); screen=SDL_SetVideoMode(800,600,32,SDL_SWSURFACE|SDL_DOUBLEBUF); homer=Charger("homer.bmp"); SDL_SetColorKey(homer,SDL_SRCCOLORKEY ,SDL_MapRGBA(homer->format,255,0,255,0)); while(!KeyHit()) { SDL_Rect R; R.x = rand()%800; R.y = rand()%600; SDL_BlitSurface(homer,NULL,screen,&R); SDL_Flip(screen); } SDL_FreeSurface(homer); SDL_Quit(); return 0; }
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