Pas de dépendances
#include <iostream> #include <cstdlib> using namespace std; class Vaisseau { protected: int a; public: Vaisseau() {cout << "Vaisseau::Vaisseau" << endl;} ~Vaisseau(){cout << "Vaisseau::~Vaisseau" << endl;} void plouf(){cout << "Vaisseau::plouf" << endl;} void test_vaisseau() { a=1; cout << "Vaisseau::test_vaisseau" << endl; } }; class LanceMissile:public Vaisseau { protected: int b; public: LanceMissile(){cout << "LanceMissile::LanceMissile" << endl;} ~LanceMissile(){cout << "LanceMissile::~LanceMissile" << endl;} void plouf(){cout << "LanceMissile::plouf" << endl;} void test_lancemissile() { a=2; b=3; cout << "LanceMissile::test_lancemissile" << endl; } }; class MantaShip:public LanceMissile { protected: int c; public: MantaShip(){cout << "MantaShip::MantaShip" << endl;} ~MantaShip(){cout << "MantaShip::~MantaShip" << endl;} void plouf(){cout << "MantaShip::plouf" << endl;} void test_mantaship() { a=4; b=5; c=6; cout << "MantaShip::test_mantaship" << endl; } void testheritagesecurit() { test_lancemissile(); test_vaisseau(); } }; void fonc() { cout << "infonc" << endl; MantaShip m; m.plouf(); m.test_mantaship(); m.test_lancemissile(); m.test_vaisseau(); cout << "fin fonc" << endl; } void fonc2() { cout << "infonc2" << endl; LanceMissile m; m.plouf(); //m.Vaisseau::plouf(); m.test_lancemissile(); m.test_vaisseau(); cout << "fin fonc2" << endl; } void fonc3() { cout << "infonc3" << endl; Vaisseau m; //m.a = 5; m.plouf(); m.test_vaisseau(); cout << "fin fonc3" << endl; } int main() { fonc(); fonc2(); fonc3(); system("pause"); return 0; }
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